From first week's reaction during the class and quiet office hours, it seems that we can "raise the bar" and proceed more quickly. So I'll modify the plan and finish producer theory in one lecture. Game theory will take all the saved time as well as presentations, if any.
The new contents for each lecture are therefore:
Lecture 3 - applications of consumer theory
Lecture 4 - producer theory
Lecture 5 - perfect competition and monopoly
Lecture 6 - choice under uncertainty
Lecture 7 to 10 - game theory
Saturday, April 12, 2008
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