Saturday, April 12, 2008

Let's speed up

From first week's reaction during the class and quiet office hours, it seems that we can "raise the bar" and proceed more quickly. So I'll modify the plan and finish producer theory in one lecture. Game theory will take all the saved time as well as presentations, if any.

The new contents for each lecture are therefore:

Lecture 3 - applications of consumer theory

Lecture 4 - producer theory

Lecture 5 - perfect competition and monopoly

Lecture 6 - choice under uncertainty

Lecture 7 to 10 - game theory

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